namespace GameNesSL
{
    using System;

    public class StatsHolder
    {
        public string UserID { get; set; }
        public bool StartsPlaying { get; set; }
        public bool LoadLastSave { get; set; }
        public int TimesSaved { get; set; }
        public int Timesloaded { get; set; }
        public int GotLoadErrors { get; set; }
        public int GotErrors { get; set; }
        public int GotFatalErrors { get; set; }

        public DateTime TimeStartPageStart { get; set; }
        public DateTime TimeStartPageEnd { get; set; }


        public DateTime TimeLoadingStart { get; set; }
        public DateTime TimeLoadingEnd { get; set; }

        public DateTime TimePlayedStart { get; set; }
        public DateTime TimePlayedEnd { get; set; }

        public DateTime TimeAppStart { get; set; }
        public DateTime TimeAppEnd { get; set; }

        public void UploadStats()
        {
            
        }
    }
}